About the Old Design
I used Stadia for months and researched how the community felt about it. Overall, people had positive experiences — but since Stadia was still new, there was plenty that could be improved, especially in how players find and manage their games.

1 · Cross-Platform Design
The previous design focused heavily on the games players were already playing, but the game library wasn't friendly: games sat in two columns, and anyone with a large library faced infinite scrolling to find a particular title.
QuickView
A quick view for the game library — horizontal scrolling shows a large list of games in one screen, so browsing scales with your collection.
One central place
Playing, messaging, chatting, and connecting a Stadia controller grouped into one central hub for easy gaming and socializing.


2 · Improved Store Page
The previous store had no search option — and users were suffering for it. Games weren't categorized by genre, and there was no way to filter.
- Search — users want to find the game they want to play quickly, so a search bar was added in the top-right corner
- SubMenu — added for faster navigation, letting users browse games by genre

3 · Unified Pages
Sub-pages were rebuilt with consistency — a lot of work went into unifying layouts so every game page feels like part of the same product.

4 · Explored Iterations
As with any design project, there were always iterations that got pushed aside for various reasons. Exploring — and discarding — directions was part of finding the ones that worked.

