Personal Project · Web Design · 2020

Stadia Redesign

Stadia was Google's cross-platform cloud gaming service, play any game, any time, anywhere. As a daily user, I spent months redesigning its website and viewer experience, guided by my own frustrations and the community's feedback.

ProductGoogle Stadia, cloud gaming platform
RoleUX / Web Design
TypePersonal redesign, based on community research
Redesigned Stadia home, Your Games with a central play hub

Problem

I used Stadia for months and researched how the community felt about it. Overall, people had positive experiences, but since Stadia was still new, there was plenty that could be improved, especially in how players find and manage their games.

The Stadia game library and store, where players find and manage their games
The library and store, the areas where players find and manage their games, and where I focused the redesign.

1 · Cross-Platform Design

The previous design focused heavily on the games players were already playing, but the game library wasn't friendly: games sat in two columns, and anyone with a large library faced infinite scrolling to find a particular title.

QuickView

A quick view for the game library, horizontal scrolling shows a large list of games in one screen, so browsing scales with your collection.

One central place

Playing, messaging, chatting, and connecting a Stadia controller grouped into one central hub for easy gaming and socializing.

QuickView, horizontal game library showing many titles in one screen
One central hub, play, messaging, chat, and controller in one place
QuickView scales browsing to any collection size (left); one central hub groups playing, messaging, and social (right).

2 · Improved Store Page

The previous store had no search option, and users were suffering for it. Games weren't categorized by genre, and there was no way to filter.

  • Search, users want to find the game they want to play quickly, so a search bar was added in the top-right corner
  • SubMenu, added for faster navigation, letting users browse games by genre
Improved store page with a search bar and a genre submenu
The improved store, a search bar top-right and a submenu for browsing by genre.

3 · Unified Pages

Sub-pages were rebuilt with consistency, a lot of work went into unifying layouts so every game page feels like part of the same product.

Unified game pages, every sub-page rebuilt to a consistent layout
Sub-pages rebuilt to one consistent layout, so every game page feels like part of the same product.

4 · Explored Iterations

As with any design project, there were always iterations that got pushed aside for various reasons. Exploring, and discarding, directions was part of finding the ones that worked.

Explored store and layout iterations that were tried and refined
Store and layout directions explored along the way, some kept, many discarded.

Outcome

Together, these changes target where players told me the experience fell short: QuickView lets the library scale to any collection instead of endless scrolling, one central hub keeps playing and socializing in a single place, the store finally has real search and genre browsing, and every game page shares one consistent layout, so Stadia stays easy to navigate as a player's collection grows.

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